I have designed and finished my character in substance painter. On the helmet I added to the warning stickers making them glow red by using emissive maps. Then I moved to work on the body of him. I gave him leather boots shorts and a jacket but he didn’t feel complete so then I decided to add some injuries to him to make him look like he was in a biker gang or like he had just fallen off his bike.
I then rendered out some images of him using Iray render to make a more appealing finished image; as you can see
I really enjoy substance painter as its an easier way to texture something rather than having to use Photoshop. I plan on using substance painter to help texture my scythe and shields when it comes to it.